Back in 2004 (or was it 2003) I was sitting in #wavelength and a guy named Deepflame needed a library that would provide the features to import and export a PAK-style format. I had just stopped work on my 2D engine, so I jumped at the chance. PonPAK was born! I had something working after just a few days - but it wasn't until a few months passed that I actually something of substance (I really wanted to finish it before I turned 16 - I am now almost 21 heh). I then had the chance of working on Insurgency, so all work halted. I left Insurgency soon after I got offered the job at Threewave and I needed a project to keep me from going insane - so I went back to PonPAK. A few months work and I had something quite clean and fast, I just never actually took the time to finish it. Today, I tested it, fixed a few bugs, and actually released it. Now onto writing the documentation ... ugh ...